Text Field Object Properties in Fixed Screens

When you want to accept one line of information from a user, add a one-line Text Field to your form. To display the value of an attribute in a Character screen at runtime, the following properties can be selected for each Text Field object.

Property

Function

BackgroundColor

Specifies a background color for the object. Select a color from the drop-down list. Note that you can specify only one of the following colors for character screens: Black, White, Red, Green, Blue, Yellow, Cyan, and Magenta.

Big

Specifies whether the selected object is printed in large characters; that are in pitch 66, about 50 percent taller than normal. Not displayed at design time, but only at runtime.

Note: The changes you apply to this property do not affect the display of a report.

Blink

Specifies whether to display the selected object in blinking video.

Box

Specifies whether to surround the selected item with a box.

Bright

Specifies whether the selected object is highlighted.

Note: If two controls overlap on setting this property, then an overlap error is reported. Property remains False.

ControlType

Specifies the type of object selected. This property is Read-only from within the Painter document window and is always a TextField.

Foreground Color

Specifies a foreground color for the object. Select a color from the drop-down list. Note that you can only specify one of the following colors for character screens: Black, White, Red, Green, Blue, Yellow, Cyan, and Magenta.

Id

Read-only. Generated by the software.

Location

Specifies the point in pixels that represents the upper-left corner of the object relative to the upper-left corner of its container as an X and Y location.

Name

Specifies an attribute to which the object is bound. This property is Read-only from within the Painter document window, though it can be renamed from any other window that displays existing attributes

Reset

Specifies that all current highlighting and color attributes is reset after the selected object.

Reverse

Specifies whether the selected object is displayed with reverse video highlighting.

TabIndex

Specifies the index that defines the tab order for the object.

Underline

Specifies whether the selected object is underlined. Not displayed at design time, but only at runtime.

Underscore

Specifies whether the selected object is displayed with a horizontal delimiter beneath. Not displayed at design time, but only at runtime.

Upperscore

Specifies whether the selected object is displayed with a horizontal delimiter above. Not displayed at design time, but only at runtime.