Table of Contents
- Running the PATCH Utility
- Files Used by the PATCH Utility
- Patch Control Records
- Patch Control Record Options
-
- $.BRIEF Option
- $.COBOL Option
- $.COBOL74 Option
- $.COBOL85 Option
- $.COMPARE Option
- $.COMPILE Option
- $.CONFLICT Option
- $.COUNT Option
- $.CYCLE Option
- $.DELETE Option
- $.DELIMOPT Option
- $.DISK Option
- $.DISK $ Option
- $.DUMP Option
- $.EOF Option
- $.ERRLIST Option
- $.EXECUTE Option
- $.FILE, $.DISK $, and $.PATCHDECK Options
- $.FLAG Option
- $.GUARD Option
- $.INSERT Option
- $.JOB Option
- $.LABEL Option
- $.LIST Option
- $.LISTD Option
- $.LISTI Option
- $.LISTN Option
- $.LISTP Option
- $.MARK Option
- $.MARKBLANK Option
- $.MOVE Option
- $.NDLII Option
- $.NEW Option
- $.OUT Option
- $.PASCAL Option
- $.PATCHDECK Option
- $.RETAIN Option
- $.RPG Option
- $.SINGLE Option
- $.SQUASH Option
- $.TOTAL Option
- $.VERSION and $.CYCLE Options
- $.WIDE Option
- $.WIDECARD Option
- Debug $. Records
- Examples of PATCH Utility Input
The patch merge program (SYSTEM/PATCH) is a utility program used to merge one or more patch decks into a single patch deck on disk or pack, without changing the original SOURCE file. This disk file can then be used as the input CARD file for an ALGOL, COBOL74, COBOL85, DCALGOL, FORTRAN77, Network Definition Language II (NDLII), Pascal, or RPG compilation among others
The PATCH utility merges all input patch records by sequence number. Only numeric or blank sequence numbers are accepted. The PATCH utility permits resequencing and patching into resequenced areas of a patch.